// Copyright 2021 Guoyoko. All Rights Reserved.

#pragma once

#include "CoreMinimal.h"
#include "SWBaseProperty.h"


class FSWSphereProperty :public FSWBaseProperty
{

public:
	FSWSphereProperty(TSharedRef<SSWDetailPanelContainer> InContainer)
		:FSWBaseProperty(InContainer)
	{}

	virtual void Initialize() override;

	virtual bool TryDisplayDetailPanel(const class AActor* InActor) override;

private:
	TSharedPtr<class FSWDetailBuilder> SphereDetailPanel;
};

